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	<title>Comments on: Postal Worker 04</title>
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	<link>http://kranzky.rockethands.com/2010/01/15/postal-worker-04/</link>
	<description>the wonderful world of lloyd kranzky</description>
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		<title>By: Lloyd Kranzky</title>
		<link>http://kranzky.rockethands.com/2010/01/15/postal-worker-04/comment-page-1/#comment-352</link>
		<dc:creator>Lloyd Kranzky</dc:creator>
		<pubDate>Sat, 16 Jan 2010 00:50:45 +0000</pubDate>
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		<description>Ta very much :)

We have &quot;ammo&quot; in the mockups, because we thought that performance in the first mode would give you ammo and weapons upgrades, but I think that&#039;s a tad too complicated now.

I think we need a countdown (or a gauge from 9am to 5pm) to represent the workday. This can take 30 seconds or so to fill up, to cap the length of a level, and to make syncing music easier. It continues to fill no matter which mode you&#039;re in.

Bonus points are given at the end of the day, when the whistle blows, based on how calm Bruce is. So there&#039;s a rush to get back to the first mode with no fails.

And, after Friday, I think a quick screen representing the weekend would be cool as well :)</description>
		<content:encoded><![CDATA[<p>Ta very much :)</p>
<p>We have &#8220;ammo&#8221; in the mockups, because we thought that performance in the first mode would give you ammo and weapons upgrades, but I think that&#8217;s a tad too complicated now.</p>
<p>I think we need a countdown (or a gauge from 9am to 5pm) to represent the workday. This can take 30 seconds or so to fill up, to cap the length of a level, and to make syncing music easier. It continues to fill no matter which mode you&#8217;re in.</p>
<p>Bonus points are given at the end of the day, when the whistle blows, based on how calm Bruce is. So there&#8217;s a rush to get back to the first mode with no fails.</p>
<p>And, after Friday, I think a quick screen representing the weekend would be cool as well :)</p>
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		<title>By: Paul</title>
		<link>http://kranzky.rockethands.com/2010/01/15/postal-worker-04/comment-page-1/#comment-351</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Sat, 16 Jan 2010 00:06:39 +0000</pubDate>
		<guid isPermaLink="false">http://kranzky.rockethands.com/?p=123#comment-351</guid>
		<description>Awesome!</description>
		<content:encoded><![CDATA[<p>Awesome!</p>
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