I had absolutely no sleep at all last night, which is why I spent today in a stupor, content with reading news and pottering about rather than Doing Something Challenging. This explains why I started doing some vanity searches this afternoon, digging up an old web-page of mine from the mid-1990′s. Yes, it used TABLEs [...]
2010 was to be my year of “no unfinished project”. I tried really hard to work 10 hours a week on “Postal Worker”, but slotting in two hours of development time between 9am and 1am each weeknight resulted in burnout (we have a new baby in the house, and I just couldn’t continue to burn [...]
I plan to take a bit of time off to (a) recover from the fantastic Global Game Jam that was held over the weekend and (b) check out some of the other Global Game Jam games. Big props to Simon Wittber for organising such a great event, and well done to all who took part! [...]
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I’m in the market for a small-ish computer monitor with integrated speakers and HDMI input, to sit on my desk and make it easier to do XBLA development, by having the XBOX right there, ready to go, at all times. Looks like it’ll be around $250 for a 22″ 16:9 jobbie, which is a bit [...]
A new gamejam starts on Friday. Tonight a mixer event was held in anticipation, during which hotdogs were consumed and the theme was announced: A journey is best measured in friends, rather than miles. In addition, each game needs to incorporate, somehow, at least one of these three keywords: Sheep Scorched Reflection Thinking!
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Today I played around with XNA, and very quickly got a “hello, world” app up-and-running on PC and Xbox. Everything looks pretty nifty, although my enthusiasm hit a wall when I realised I’d have to write an entity system if I wanted to do anything more than draw a couple of textures round abouts. On [...]
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