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	<title>Comments for The Magic Pantry</title>
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	<link>http://kranzky.rockethands.com</link>
	<description>the wonderful world of lloyd kranzky</description>
	<lastBuildDate>Fri, 30 Jul 2010 03:52:14 +0000</lastBuildDate>
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		<title>Comment on Solving Puzzles, circa 199* by Lloyd Kranzky</title>
		<link>http://kranzky.rockethands.com/2010/07/22/solving-puzzles-circa-199/comment-page-1/#comment-800</link>
		<dc:creator>Lloyd Kranzky</dc:creator>
		<pubDate>Fri, 30 Jul 2010 03:52:14 +0000</pubDate>
		<guid isPermaLink="false">http://kranzky.rockethands.com/?p=267#comment-800</guid>
		<description>I&#039;ve hit the big time!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve hit the big time!</p>
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		<title>Comment on Solving Puzzles, circa 199* by Jamie</title>
		<link>http://kranzky.rockethands.com/2010/07/22/solving-puzzles-circa-199/comment-page-1/#comment-796</link>
		<dc:creator>Jamie</dc:creator>
		<pubDate>Tue, 27 Jul 2010 12:10:18 +0000</pubDate>
		<guid isPermaLink="false">http://kranzky.rockethands.com/?p=267#comment-796</guid>
		<description>Make that 11 hits!! ;)</description>
		<content:encoded><![CDATA[<p>Make that 11 hits!! ;)</p>
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		<title>Comment on Solving Puzzles, circa 199* by Lloyd Kranzky</title>
		<link>http://kranzky.rockethands.com/2010/07/22/solving-puzzles-circa-199/comment-page-1/#comment-783</link>
		<dc:creator>Lloyd Kranzky</dc:creator>
		<pubDate>Thu, 22 Jul 2010 13:12:18 +0000</pubDate>
		<guid isPermaLink="false">http://kranzky.rockethands.com/?p=267#comment-783</guid>
		<description>What&#039;s extra-funny is that an avid reader at the time optimised my code so that it ran in 15 minutes, and then another optimised it even further, so it ran in under two minutes on the Onyx, which is faster than my original code runs on my lappy today. So remember kids, optimisation still counts for something ;^)</description>
		<content:encoded><![CDATA[<p>What&#8217;s extra-funny is that an avid reader at the time optimised my code so that it ran in 15 minutes, and then another optimised it even further, so it ran in under two minutes on the Onyx, which is faster than my original code runs on my lappy today. So remember kids, optimisation still counts for something ;^)</p>
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		<title>Comment on Interzone: The Downward Spiral by What Is Interzowned?</title>
		<link>http://kranzky.rockethands.com/2010/02/13/interzone-the-downward-spiral/comment-page-1/#comment-566</link>
		<dc:creator>What Is Interzowned?</dc:creator>
		<pubDate>Sat, 26 Jun 2010 08:12:54 +0000</pubDate>
		<guid isPermaLink="false">http://kranzky.rockethands.com/?p=162#comment-566</guid>
		<description>[...] more about Interzone&#8217;s downward spiral by clicking here.  This entry was posted in Uncategorized. Bookmark the permalink. Post a comment or leave a [...]</description>
		<content:encoded><![CDATA[<p>[...] more about Interzone&#8217;s downward spiral by clicking here.  This entry was posted in Uncategorized. Bookmark the permalink. Post a comment or leave a [...]</p>
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		<title>Comment on Interzone: The Downward Spiral by Interzone entering closed beta despite $1.5m in outstanding debt &#171; Nick</title>
		<link>http://kranzky.rockethands.com/2010/02/13/interzone-the-downward-spiral/comment-page-1/#comment-514</link>
		<dc:creator>Interzone entering closed beta despite $1.5m in outstanding debt &#171; Nick</dc:creator>
		<pubDate>Wed, 23 Jun 2010 06:02:51 +0000</pubDate>
		<guid isPermaLink="false">http://kranzky.rockethands.com/?p=162#comment-514</guid>
		<description>[...] read yesterday that Interzone (operating as Big Collision Games) is launching Interzone Futebol (now branded for North and South [...]</description>
		<content:encoded><![CDATA[<p>[...] read yesterday that Interzone (operating as Big Collision Games) is launching Interzone Futebol (now branded for North and South [...]</p>
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		<title>Comment on Amazing First Week by Lloyd Kranzky</title>
		<link>http://kranzky.rockethands.com/2010/06/03/amazing-first-week/comment-page-1/#comment-497</link>
		<dc:creator>Lloyd Kranzky</dc:creator>
		<pubDate>Sun, 06 Jun 2010 01:55:18 +0000</pubDate>
		<guid isPermaLink="false">http://kranzky.rockethands.com/?p=254#comment-497</guid>
		<description>Thanks - great to have so many people giving positive feedback. We&#039;ll see how next week goes!</description>
		<content:encoded><![CDATA[<p>Thanks &#8211; great to have so many people giving positive feedback. We&#8217;ll see how next week goes!</p>
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		<title>Comment on Amazing First Week by Petr Cervenka</title>
		<link>http://kranzky.rockethands.com/2010/06/03/amazing-first-week/comment-page-1/#comment-493</link>
		<dc:creator>Petr Cervenka</dc:creator>
		<pubDate>Thu, 03 Jun 2010 05:15:26 +0000</pubDate>
		<guid isPermaLink="false">http://kranzky.rockethands.com/?p=254#comment-493</guid>
		<description>Congratulation! You are very lucky man that you can do that,and do what you love &amp; be your own boss!

+ Leederville is very nice place  to have office in :) 

+ love the D-board idea..
All the best!</description>
		<content:encoded><![CDATA[<p>Congratulation! You are very lucky man that you can do that,and do what you love &amp; be your own boss!</p>
<p>+ Leederville is very nice place  to have office in :) </p>
<p>+ love the D-board idea..<br />
All the best!</p>
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		<title>Comment on Interzone: The Downward Spiral by Keep those survey responses coming! &#171; Let&#8217;s Make Games</title>
		<link>http://kranzky.rockethands.com/2010/02/13/interzone-the-downward-spiral/comment-page-1/#comment-442</link>
		<dc:creator>Keep those survey responses coming! &#171; Let&#8217;s Make Games</dc:creator>
		<pubDate>Tue, 27 Apr 2010 06:18:16 +0000</pubDate>
		<guid isPermaLink="false">http://kranzky.rockethands.com/?p=162#comment-442</guid>
		<description>[...] Interzone Futebol [...]</description>
		<content:encoded><![CDATA[<p>[...] Interzone Futebol [...]</p>
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		<title>Comment on Postal Worker 13 by Lloyd Kranzky</title>
		<link>http://kranzky.rockethands.com/2010/04/15/postal-worker-13/comment-page-1/#comment-437</link>
		<dc:creator>Lloyd Kranzky</dc:creator>
		<pubDate>Sat, 17 Apr 2010 06:12:55 +0000</pubDate>
		<guid isPermaLink="false">http://kranzky.rockethands.com/?p=242#comment-437</guid>
		<description>Sounds good @cameron, but I&#039;m not sure that event-based input is ideal when all entities, contexts and systems get update() calls anyway (which means you might get cleaner code with a system that polls input). Also, I want to cook the raw input with controllers, to make it easier to plug-and-play different input methods. I think I&#039;ll need to do some experimentation; I&#039;ll have a go at an event-based system first, methinks. Oh, did I say I&#039;m trying to write a base game engine, and that I&#039;ll specialise an iPhone engine and a PC engine from that? So I&#039;m thinking about mice, XBOX controllers and keyboards too.</description>
		<content:encoded><![CDATA[<p>Sounds good @cameron, but I&#8217;m not sure that event-based input is ideal when all entities, contexts and systems get update() calls anyway (which means you might get cleaner code with a system that polls input). Also, I want to cook the raw input with controllers, to make it easier to plug-and-play different input methods. I think I&#8217;ll need to do some experimentation; I&#8217;ll have a go at an event-based system first, methinks. Oh, did I say I&#8217;m trying to write a base game engine, and that I&#8217;ll specialise an iPhone engine and a PC engine from that? So I&#8217;m thinking about mice, XBOX controllers and keyboards too.</p>
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		<title>Comment on Postal Worker 13 by pazu</title>
		<link>http://kranzky.rockethands.com/2010/04/15/postal-worker-13/comment-page-1/#comment-435</link>
		<dc:creator>pazu</dc:creator>
		<pubDate>Fri, 16 Apr 2010 02:45:23 +0000</pubDate>
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		<description>coool :D</description>
		<content:encoded><![CDATA[<p>coool :D</p>
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