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Tag Archives: games

LIMBO

I’m not in the business of reviewing games, or even caring whether anyone else likes the same games that I do. Having said that, I wanted to share my thoughts on LIMBO, the new XBLA title by PlayDead, which is precisely the kind of game I want to be making. I had my RROD’d XBOX [...]

Cleaning

People like cleaning up. Well, not always literally, and not quite everyone. But, for whatever reason, there seems to be something that’s intrinsically enjoyable about reducing entropy. I enjoy actual, real-life cleaning up once I get into the swing of things, and then I can’t stop until it’s “done”. But getting motivated enough to start [...]

Classification and Censorship

I’ve been lurking on a thread over at the Pigmi Discussion List that’s been debating the pros and cons of Game Classification, in the wake of the news (reported on Kotaku) that the Australian Government is working to close a loophole that allows unclassified games and applications to be downloaded and used on mobile devices. [...]

Plants vs Zombies vs Eliza

My 4 year-old daughter loves playing “Plants vs Zombies”. So much so that she used watercolour paints to dress up as a zombie, frightening her parents when they arrived home from work. We use the game as a reward for being good, and a five-minute session sometimes replaces storytime before bed. It’s amazing to me [...]

Gusher Sighted at Perth GameJam

Another Perth Game Jam has come and gone, and what a huge bag of fun it was too! The mighty Simon Wittber once again outdid himself, making a fantastic venue available for the 20-or-so participants, who banded together to hack up nine games from nothingness over a period of 45 hours or thereabouts. For me, [...]

HDMI

I’m in the market for a small-ish computer monitor with integrated speakers and HDMI input, to sit on my desk and make it easier to do XBLA development, by having the XBOX right there, ready to go, at all times. Looks like it’ll be around $250 for a 22″ 16:9 jobbie, which is a bit [...]

Gamejam

A new gamejam starts on Friday.  Tonight a mixer event was held in anticipation, during which hotdogs were consumed and the theme was announced: A journey is best measured in friends, rather than miles. In addition, each game needs to incorporate, somehow, at least one of these three keywords: Sheep Scorched Reflection Thinking!

Projection

Played Geometry Wars projected onto the side of a building at a party tonight. Nice concept, but a 15m display might annoy the neighbours, doncha think?

Conversation Simulation and Sensible Surprises

Here’s a book chapter that I wrote in 2000 and that wasn’t published until late 2008. Enjoy! Probably best to read in full-screen, or click through to Issuu and download the PDF.

Mixer

Had a good time at the Perth Indie Games Scene Showcase and Mixer, and disappointed I didn’t have anything to showcase. Impressive to see what various peeps have been up to. And now I’m amazingly tired, and still putting off sleep time with another episode of Teh Learning Curve.